Vagabond TTRPG // Pulp Fantasy Core Rulebook [Early Access]
Vagabond TTRPG // Pulp Fantasy Core Rulebook [Early Access]
Vagabond: Pulp Fantasy TTRPG
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Before purchasing, please read the Early Access Disclaimer! |
Vagabond: Pulp Fantasy Player's Guide contains the base rules for Vagabond, the new tabletop roleplaying system by Taron "Indestructoboy" Pounds!
Vagabond is a d20-based "roll-over" system, laser focused on practical play, character customization, and lowering mental load. Drawing inspiration from Medieval romance stories, dungeon synth, and all dungeon-crawlers to come before it, Vagabond is a TTRPG system that blends old school utility with modern philosophies and sensibilities.
Combat
The Combat System allows for traditional Guided play, as well as Solo and Co-Op with bespoke adventures.
- Enemies do not make d20 rolls, as the Players will be rolling their Attack and Defense Checks each Turn.
- Dexterity-based Evasion and Speed, Awareness-based Ranged Attacks, meant to spread-out the overall value of Stats.
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Armor makes you harder to hurt, not harder to hit, providing damage mitigation rather than an increase to Armor Class.
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Combat occurs in Group Initiative, with each of the Players coordinating who goes first between themselves and acting on a shared Group Turn.
- Lower Health Totals overall, for even snappier combat with less calculations.
Magic
The Magic System is a Mana-based custom cast system that allows for a near-infinite amount of spells and casting expression!